Microsoft Kinect removes the little utility that was on Xbox One
As you know, the biggest mistake you have made Microsoft with Xbox One has to do with Microsoft Kinect, which was determined to maintain at all costs the pack of early November 2013 and over priced 100 euros more expensive than PS4. So it happened that in June 2014 the Redmond they had no to get her out of the way.
Erasing all traces
Now Microsoft has not cut the hair and has gone a step further. If the first was to remove the motion sensor pack start and later stop developing games compatible with … , they are now going to remove the few references to its use was on the OS console: the voice activation orders, etc.
Mike Ybarra, of Microsoft, said: “When we look at the experience of using new Xbox One is that we wanted to prioritize the features that customers were demanding, in addition to the areas of improving the UI of Xbox One [ …] So, we wanted to look at the number of cases of use features that require a lot of resources and ask yourself, ‘Is it worth continuing to invest in this area? [Kinect] “.
According to Mike, ” The use of gestures was actually very, very low […] So from now on we have reduced in the new experience of using Xbox One . So […] will not be in the product […] but continue listening to the comments of the users if they want. ”
And it was clear that that layer of Microsoft Kinect was removing resources for faster printing system : “The gesture controls to navigate the dashboard have been removed to focus on everything to be faster […] The motion sensing Kinect is still available for games compatible with Kinect, biometrics or video titles with Skype for Xbox One “.
So you know, Microsoft Kinect on Xbox One is officially dead. You can now use the sensor (if you have it) pretty paperweight because neither to navigate the OS you will serve. Shame.