Fallout 4 will surpass customization options Skyrim in our base
Surely you remember the options Bethesda is adding some of his most important RPG which gives us the ability to customize our base, in which our hero rests, to have an ideal place to store objects, make others make concessions, etc. Well, it seems that Fallout 4 will be the real limonera rappers.
Countless new options
Was Pete Hines, VP Marketing of Bethesda, who in an interview with Gamespot during QuakeCon has talked about that way of personalizing our base and compared with what could hcer in Skyrim, which is obviously one of the major gender references.
In a very graphic way has been to compare Skyrim Fallout 4 and it appears that the chances are much greater in the game due out in fall. To start because it will not be such a prude system which tell us what we can build and what not: existed and were predefined structures that could use a global catalog?
Total creative freedom
Thus, in Fallout 4 not’ll take a house of any kind, we will plant where we stop and go. As stated Pete Hines will work the same way they do, for example, other franchises where we have to build: “Like a game like Minecraft, can you be a newbie and just build a little thing very simple and can also get “many hours, more complex structures. That is, you need to decide where each wall of the house going and other elements that we will be able to configure without creative limitations.
It is clear already that alone we can throw many hours playing Fallout 4 and as you said Pete Hines, that part of the game will depend on how much or little we value having a space perfectly designed and speak very clearly of what is our intention in the game and our destiny.
You guys are of this leg of customizing the base you take you seriously or prefer to go questing without stopping until you reach the last argument? Remember that freedom of action that allows us the title of Bethesda will be those who make time, no?